Tim here, just poking my head in to say “Hi!” and “Thanks for the support!” Caveman Craig 2 has been getting some great exposure and some very generous reviews. Nice to hear people speaking highly of my graphic/animation work!
I want to remind you all to check out the following:
Free Caveman Craig 2 Demo: Click Here
Buy Caveman Craig 2 HERE!
Support indie game development and get 6 games for $5: Click Here
We’ll have more news in the coming weeks, and some announcements on new games and content we would like to develop. Stay tuned!
Excitement is brewing as we come to the final stages of CC2’s production.
I have finished all my graphic work, and can (mostly) put my feet up as Rhys finishes up his programming duties on the game.
The last graphical things I had to make, were a series of icons to represent 22 “achievements” that can be… um… achieved in the game. Here are just a handful to whet your appetite:
With the majority of my animation work done on CC2, I just wanted to take a moment to encourage you to pre-order the game!
Over the past few years that we’ve been working on this great sequel, I’ve also had the opportunity to work on a number of animated TV shows and films (Disney’s Kick Buttowski, Big Green Rabbit, Wakkaville and feature film; Santa’s Apprentice – just to name a handful) which have fueled and nurtured my animation skills beyond what you would have seen in the original Caveman Craig game. This is just one small reason to have confidence that CC2 is gonna be great!
CC2 has over 12 new dinosaurs. There are 4 challenging stages in which you must defeat 4 different enemies (we’re keeping the last one especially secret!). There are also 5 or so bonus levels and minigames between each stage. There’s a big rewards catalogue with well over 35 items you can buy to help Craig through the levels. Things like catapults, mammoths, natural disasters and lookout towers.
As an incentive to pre-order the game, we are offering “Caveman Craig: Special Edition” as a freebie to those who preorder before the game’s release. We’re hoping the game will come out early in the new year. Get onto www.cavemancraig.com to preorder.
Have a Merry Christmas and a happy new year! Treat yourself (or someone you tolerate) to a preorder of CC2!
You can see here the official Caveman Craig 2: The Tribes of Boggdrop logo and title (click on it for a chunky huge version).
Keep an eye on our blog for some crisp screenshots coming this week. We’re also hoping to announce a release date and a pre-order deal soon.
Only a few more days until our special Caveman Craig: Special Edition coupon code expires.
Enter the code; GROK in checkout to receive 40% off.
Direct link to checkout HERE.
I have almost completed all the animation for the vast array of dinosaurs in the game. There will be over 12 different prehistoric beasts, including this huge Stegosaurus (shown in the pic). The original Caveman Craig had about 4 dinosaurs (and the special edition includes the Dilophosaurus). Some dinosaurs will be seen more frequently than the others, but one thing we know is that the T-Rex will be more terrifying than in the original game!
Another thing to be excited about is the new website, which is currently in development too. There will be a tonne of info, pics and other exciting news to come with it. No date is set for this yet, but stay tuned.
Rhys and I have also been talking about other games we can develop after CC2 hits the (virtual) streets. We’ll always keep you informed on this blog as to what exciting Parabox games will be coming out.
In the meantime, if you haven’t already got it, Caveman Craig: Special Edition is still available in our store at http://www.cavemancraig.com – This is tonnes better and smoother than the free version we have on YoYo Games, and has a heap of extra features.
However, we’re gonna keep it secret. To find out the final enemy caveman, you’ll just have to buy the game when we release it (and of course, progress far enough in the game to meet him).
As Rhys mentioned, we’re planning to release the game sometime mid-this-year. We really value your patience, and that’s why we’d like to keep you keen with images like the one on the left here.
Rhys has developed a system where Craig earns experience points by showing initiative, killing dinosaurs and kicking butt. The experience points can be spent on all sorts of handy items such as this tower thing. The dude in the top pegs rocks at enemies.